Under 7s 'should be banned from playing computer games or risk damaging their brains'
2008 01 10

By Sean Poulterr | dailymail.co.uk


Children should be banned from playing computer games until the age of seven because the technology is "rewiring" their brains, it is claimed.

Bombardment of the senses with fast-pace action games is said to be causing a shortening of attention span, harming the ability to learn.

The concerns emerged as technology industry experts gathered at a special summit discussing the development of children, held yesterday at the Consumer Electronics Show in Las Vegas.

Educational psychologist Jane Healy said research indicated that computer games fuelled the development of basic "flight or fight" instincts rather than considered reasoning.

"If you watch kids on a computer, most of them are just hitting keys or moving the mouse as fast as they can. It reminds me of rats running in a maze."

She believes parents would be wise to keep children away from computer games until at least the age of seven to allow their brains to develop normally.

Researchers from the Joan Ganz Cooney Centre, which investigates the relationship between children, the media and technology, said the average age that U.S. youngsters begin to use electronic gadgets has come down from just over eight to just over 61/2 since 2005.

They looked at more than 300 products including computer games, toys, virtual worlds for children and supposedly educational software to be run on home computers.

Of these only two educational video games employed proven learning techniques.

The researchers found that too many products involve children sitting isolated in front of a computer screen.

Others make unsubstantiated claims about their educational benefits.

There has been an explosion in the creation of virtual worlds for children in the past year.

Huge numbers of children in the U.S. and Britain are members of internet sites such as Club Penguin, Webkinz and others dedicated to Barbie or the Bratz dolls.

The summit heard calls for an industry code of ethics designed to do away with commercial exploitation of children who visit such sites.

By contrast, Alice Cahn, of the Cartoon Network, told the summit that technology was delivering huge benefits.

"We should not be worried about technology changing the face of play, but rather that all kids have access to the best kinds of technology."

Article from: http://www.dailymail.co.uk/pages/live/articles
/technology/technology.html?in_article_id=507143&in_page_id=1965



Related Articles
Todays Children - Soldiers Of Tomorrow
Video games enhance learning in schools, report claims
Video Games and the Future of Learning
Mother fights to regulate computer games after son develops epilepsy
Next-generation toys read brain waves
Brain Machine Interfaces
Transgressive technologies: Does a posthuman dystopia await us?
Remote-controlled humans enhance immersive games
Shaking Hands with Our Future
It's Official: TV Linked to Attention Deficit Hyperactivity Disorder
UltraViolent Atrocities Saturate Pop Culture
Mass Mind Control Through Network Television
This Is What Game Consoles Really Do To Your Brain


Latest News from our Front Page

Cyclopean Masonry: A Mystery of the Ancient World
2014 04 16
They don’t make things like they used to, and that is, in some cases, a monumental understatement. Silly wordplay notwithstanding, there is something to be said for the construction techniques of the old world. Where modern buildings are designed to withstand the elements; wind, temperature extremes, earthquakes and floods, today’s engineers have to strike a balance between economics ...
Megalithic Origins : Ancient connections between Göbekli Tepe and Peru
2014 04 16
At 6,500 years older than Stonehenge and 7,000 years before the pyramids were constructed, a cult megalithic complex sat atop the hills near current day Sanliurfa, in southeast Turkey. Göbekli Tepe was flourishing an astonishing 12,000 - 14,000 years ago, and today, the preserved remains still exhibits high degrees of sophistication and megalithic engineering skill. Back in the 1990’s when ...
Department of Transportation Uses LRAD Sound Cannons Against Drivers
2014 04 16
The Missouri Department of Transportation revealed two newly acquired LRAD sound cannons this week, which will reportedly be used to target vehicles that speed in work zones. Coming in at $25,000 a piece, the Long-Range Acoustic Device, a sonic weapon best know for its use against protesters and insurgents in Afghanistan, will alert drivers to road conditions by shooting a loud ...
An ’Unknown Holocaust’ and the Hijacking of History
2014 04 16
An address by Mark Weber, director of the Institute for Historical Review, delivered at an IHR meeting in Orange County, California, on July 25, 2009. (A report on the meeting is posted here.) We hear a lot about terrible crimes committed by Germans during World War II, but we hear very little about crimes committed against Germans. Germany’s defeat in May ...
Ex-Mayor Bloomberg Starting $50 Million Gun-Control Network
2014 04 16
Former New York Mayor Michael Bloomberg ramped up his efforts to fight gun violence on Wednesday with a plan to spend $50 million on a grassroots network to organize voters on gun control. The initiative’s political target is the powerful pro-gun lobby, including the National Rifle Association, that spends millions of dollars each year to back gun-rights supporters. Bloomberg’s group, called Everytown ...
More News »